Creature Kit – Beast Generator

Creature Kit – Beast Generator lets you create small, large, friendly, strange or intimidating modular creatures without requiring an external 3D modeling workflow.

Experiment with shapes and proportions, iterate directly inside the Unity Editor, and turn your creation into an animated beast.

Built-in animation clips include Idle, Walk, Rush, Search, Wait, Stunned, Takeoff and Landing.

A documented animation API also provides detailed control over individual animation channels.

 

Key Features
  • Procedural Beast generation directly inside Unity
  • Editable modular structure: body, head, legs, eyes, ears, mouth, tail, neck
  • Structure presets for reusable Beast shapes
  • Surface presets with per-part materials and texture profiles
  • Procedural animation clips: Idle, Walk, Rush, Search, Wait, Stunned, Takeoff and Landing
  • Channel animation API for body, head, legs, ears, eyes, mouth, tail, and neck
  • Direct pose API for individual channels
  • No-code animation bridge for Unity Animation Clips, Timeline, Unity Events, and Visual Scripting
  • Demo scenes for simple animation, channel animation, no-code workflows, and multiple Beasts
  • URP-ready surface presets and materials
  • Editor tools for creating, rebuilding, saving, and reusing Beasts
  • Runtime-friendly generated hierarchy separated from user gameplay scripts