Quick Start V1

How to add Midi music in your application in 3 steps.

1- Project

1.1 – Download Free Midi Player Tool Kit or download Pro Midi Player Tool Kit .

1.2 – Import Unity package in your Unity application, you will get something like this in your project:

Tips : Free version comes with a default SoundFont (GeneralUser_GS_SoftSynth_v144) and some examples of midi files. Of course you can delete all Midi files and add your favorites (see Midi Player Tool Kit Setup below).

Tips : Pro version comes with no SoundFont and no Midi files. See why here. Please, have a look to theses pages to understand How to add Midi file and How to add SoundFonts before beginning this quick start.

SoundFont(R) is a registered trademark of E-mu Systems, Inc.

2 – Hierarchy

If you already added Midi files and SoundFont in MPTK, you can continue with the actions below else have a look here for how to  Add Midi files and for how to Add SoundFonts.

2.1 – Add to your Unity hierarchy, one or more “MidiFilePlayer” Prefab from “Asset/MidiPlayer/Prefab”. Each one can play a different Midi file.

2.2 – Check that you have an AudioListener component somewhere in your hierarchy, typically associated with the “Main Camera”.

3 – From the Midi File Player Inspector

3.1 – Select one MidiFilePlayer in the hierarchy, then have a look to the Inspector:

3.2.1 – Select the Midi File to play. If no Midi are available, see How to add Midi file.

3.2.2 – Check ‚Äč”Play On Start”.

3.2.3 – It’s over! Run your Unity application, the Midi begins to play!

Play with the parameters available or go here to have a description of all parameters.